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Further picture editing using .gimp and the pixel tool/desaturation tool
One of the things that I have always tried to avoid doing within my art work is making it very literal, however I was completely stumped therefore to begin the project I photographed the city around me as a lot of artists I like have done the same thing:
As I knew I also wanted to look at typography, I looked at other artists who used it within their own work for inspiration:
During my subject work I had found a fondness for video art, therefore I began to video the city also, as I knew that having as many formats to work with as possible would be helpful. One of the main things I really liked about the city was the way it looked at night, with the contrast between the lights and the night. Using this footage I edited together a video:
In order to find more inspiration I looked at some films I enjoyed that contained visuals taking place within the city. The more films I looked at, the more I realised that the colour blue was used as a filter. This made me think of the relationship between colour and mood. It was through this that gave me the idea of looking at the way the city can make a person feel claustrophobic due to all the noise and movement.
I also began to edit my photography and video stills, adding the colours red and blue in order to project the concepts of claustrophobia and depression. Through this I also began to combine some written work with my images:
It was at this point where I began to look into using a website as a piece of art and having it as an interactive experience, as being in the city is an interactive experience between people. This idea ended in my final piece:
At this point we had the assessment, in which I used the advice given to me in order to produce this work:
I absolutely adored the ‘Hidden City’ project. I entered the project rather apprehensively as the title through me off a little. I knew the major thing I wanted to do within this project was combine text and image as I have always enjoyed photography and typography and felt like it was something that I have always wanted to look deeper into. After being completing this project I was also able to try something completely new to me, which was using websites as art. I definitely feel more comfortable creating 4D work as the possibilities are so endless and the ability to combine 2D, 3D and 4D work is made incredibly simple and very interesting and exciting for myself. This project has helped me gain many skills and filled me with ideas on the ways in which I hope to take my work in the future.
The group field project was something that really challenged me. I find my art work to be a sort of personal release and having to share that side of myself with another human being, let alone a whole group of people I didn’t know, felt tortuous to me at times. Although I do understand the point of the project in terms of learning how to work with others, it is definitely not something I would like to try again in my future endeavours. However, I understand this gripe is personal based, it will not change my thoughts on the overall experience of the project.
In terms of the group work, we worked relatively well with another, and as with most group project, certain members of the team worked better together and branched off more successfully than others. The main problem we had within our group was that we were too ambitious from the get-go, meaning our multi-level project combining 2D, 3D and 4D did not manage to come together in time. However, all the components are there if the project would need to be presented in future. It was interesting to see the way in which other people worked, as well as creating new experiences of my own such as filming with actors and creating art with other people. During the project I also ran a blog to collect everyone’s blog posts (http://webcityproject.wordpress.com/) in order to let everyone know what was going on within each others projects, this was very helpful and showed me how a blog could be used in a different and exciting way.
Although the project was mostly successful, I found it more of a hindrance in terms of time and did not affect the outcome of my personal field work, with exception of being able to use the footage in some research work for my personal project.
Subject (Final subject work presented in formative assessment)
Final Piece 1:
‘Your love is fading’ video series
Final piece 2:
Key supporting subject works presented in formative assessment:
Final field piece, project group:
Final Field Piece, Alternative:
Field Supporting Work:
As inspired by the Tracey Fragments and Quiet City
Mumblecore is a subgenre of American independent film characterized by low budget production values and amateur actors, heavily focused on naturalistic dialogue. Filmmakers often assigned to this movement include Andrew Bujalski, Lynn Shelton, Mark Duplass, Jay Duplass, Aaron Katz, Joe Swanberg and Ry Russo-Young. The term mumblegore has been used for films mixing mumblecore and horror gore.
Mumblecore is a genre of films that depend on naturalistic conversations in real places, focus on single characters in their twenties and thirties, and often depart from clear narrative structures. These films are often made on cheap budgets, sometimes in black and white, and are often produced with minimal soundtracks.
The genre can trace its roots back to the French new wave of the 1960’s, especially the films of Eric Rohmer, whose films focused on the romantic intrigues of characters and depicted lengthy conversations.